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Games that I have played in have nearly always attempted to provide a cohesive, plausible, world, with a healthy dose of magic and fantasy thrown in.Īssuming that is the case, there is going to be some type of trade in magic items as they are a valuable commodity. I'm going to delve into my thoughts on the subject in this article and point to what seems like a reasonable alternative. Description: A 5e magic item price guide that assigns values based on the tables in the DMG and Xanathar's. Is this content inappropriate? Report this Document. Date uploaded Aug 01, Did you find this document useful? Document Information click to expand document information Description: A 5e magic item price guide that assigns values based on the tables in the DMG and Xanathar's. These exceptions are few and far between, however.
#Dmg 5e magic item price free#
It provides tables for are suggestions feel free to adjust them as you see fit.Īs a DM, if I need to quickly find a sword to award a homebrew information or modifications, and almost all the player, I want to know exactly where to look and what my options suggested prices fall within the ranges suggested for items of their are. Very Rare.Organizational Tables The actual descriptions of these items, however, campaigns. Let me know what you think: Cancel reply. What is the population size of the settlement where the transaction happens? Is there a swindle during the transaction and if so, what is it? Permanent Items Base Costs Item Rarity Cost Common gp Uncommon gp Rare 5, gp Very rare 50, gp Legendarygp Population Size The population size of a settlement where a magic item transaction occurs determines the likelihood of finding someone willing to buy or sell the item, the time it takes to find that person, and the variable price of the item.įinding a Buyer The Number of Days column on the Magic Item Sales by Population Size table determines how many downtime days a character must spend searching a settlement for a buyer or seller for a particular item. You can also choose to have a swindle occur if you feel the dice are giving the characters an unfair transaction in their favor because if a deal seems too good to be true, it usually is.īecome a Patron! Chris Kiris May 2, am. On an odd result, roll or pick a swindle on the following tables. Whenever the characters make a deal for a magic item, you can roll any die to determine if a swindle occurs.
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These NPCs only offer items of equal or lesser rarity for the items the characters wish to trade. Some NPCs may offer trades for magic items instead of gold. On a success, an NPC buying a magic item increases their offer 1d10 percent, and an NPC selling a magic item decreases the price 1d10 percent. If the character is not happy with the price offered, that character can make a DC 15 Charisma Persuasion check. When you roll these dice, roll an extra die, which does not count toward the total. A merchant with a storefront in the settlement is happy to do business with the character. If this number is equal to or less than the number shown, the character finds a buyer or seller for the item. The Number of Days column on the Magic Item Sales by Population Size table determines how many downtime days a character must spend searching a settlement for a buyer or seller for a particular item.
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The population size of a settlement where a magic item transaction occurs determines the likelihood of finding someone willing to buy or sell the item, the time it takes to find that person, and the variable price of the item. These are the rules I use for a typical high fantasy setting like the Forgotten Realms.Įach category has a base price for its items, based on their rarity or spell levelas shown on the following tables. Use any rules you like or mix, match, and tweak to create your own. Note: These are the rules and prices I use for my game. Surely a character has more luck finding a buyer or seller in a big city but has to spend more time searching through a large populace! Take a look. Thanks for supporting World Builder Blog! When I think about buying and selling magic items, one of the key factors for me is the population size of the settlement where the characters plan to sell their goods. This blog post subject was chosen by my Patreon supports.